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Go All-Digital

Supporting the global environment we supply all software as digital downloads only. How can you participate?

We all can be part of the solution. Digital downloads are the "green" answer to demanding fewer resources for your computer's needs. What you get is software with an environmental footprint of zero while still staying up-to-date.

Digital downloads are one part of the larger trend in making our lives - both professional and personal - cleaner, more efficient, and better. Continue reading to see what else you can do to improve your green computing.

Limit screen-saver use. A screen saver does not save energy. In fact, more often than not, a screen saver not only will draw power for the monitor, but also will keep the CPU from shutting down. Instead, set your computer to turn off the monitor first, then go into standby mode after a longer period of inactivity.

Disconnect your Virtual Private Network (VPN) when not actively using your corporate network. Being connected may limit your system's ability to enter standby mode.

Many popular computer games and other third party software packages that run in the background will not allow the computer to go to sleep - even if they are paused or the active window is minimized.

Some web sites or pages that have active banners and or animated advertisements will not allow the computer to sleep on its own and must be closed, or the computer put manually into a sleep state.

Enabled power management to place your monitor, hard drives and computer into a low-power "sleep" mode after a period of inactivity.

Monitor/display sleep: Turn off after 15 minutes or less

Turn off hard drives/hard disk sleep: 15 minutes or less

System standby/sleep: After 30 minutes or less

Advanced users may wish to establish multiple power schemes to address different usage models. For example, you can create a power scheme for playing music CDs that shuts off your hard drive and monitor immediately, but never puts your system into standby mode.

To further reduce power consumption, turn off computing and peripheral devices that are not being used or being used for an extended period of time such as overnight.

Plug all your electronics into one surge protector, so you can easily switch them all off when you leave the room or go to sleep. Most power supplies (such as your cell phone charger) continue to draw power and generate heat even when not attached to a device.
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Adobe Flash Catalyst CS5.5
Store Home Design & CAD Product Details

Adobe Flash Catalyst CS5.5

System Requirements:
Windows
  • Intel® Pentium® 4 or AMD Athlon® 64 processor
  • Microsoft® Windows® XP with Service Pack 2; Windows Vista® Home Premium, Business, Ultimate, or Enterprise with Service Pack 1; or Windows 7
  • 1GB of RAM (2GB recommended)
  • 1GB of available hard-disk space for installation; additional free space required during installation (cannot install on removable flash storage devices)
  • 1024x768 display (1280x800 recommended) with 16-bit video card
  • DVD-ROM drive
  • Java™ Runtime Environment 1.5 (32 bit) or 1.6
  • Broadband Internet connection required for online services and to validate Subscription Edition (if applicable) on an ongoing basis

Billing Cycle

$
RRP $
Subscription
$ / month
Add to Cart

Current version supports:

OS

Windows

Languages

čeština, Deutsch, español, français, italiano, Nederlands, norsk, polski, português, română, svenska, Türkçe, 日本語
Available: < 10
Adobe Flash Catalyst CS5.5 is approachable interaction design software that enables you to easily transform Adobe Photoshop®, Illustrator®, and Fireworks® artwork into expressive, fully interactive projects without writing code, and leverage the reach and consistency of the Adobe Flash Platform

What's new

Resizable applications and components Visually design and preview the position and scaling of objects when designing interfaces and applications that adjust to fit various screen sizes or resolutions
Enhanced timelines and animations Craft precise, expressive transitions and effects with greater control and less effort. Animate filter effects and font sizes, and easily apply customizations across effects or objects
Common Library panel Quickly design wireframes and evolve developer-ready interface concepts using native Spark components and placeholder graphics
Custom skinnable components Craft the visual appearance, or skin, of developer-built custom components without the need to understand the underlying code or logic
Speed up the design and development process Use familiar design applications to easily create and edit application interfaces. Collaborate intelligently and roundtrip projects with developers who use Adobe® Flash® Builder™ 4.5 software, preserving design fidelity and interactions
Approach interaction design without writing code Transform artwork from Adobe Photoshop®, Illustrator®, or Fireworks® software into interactive projects without requiring development resources or coding skills. Define behaviors and control sophisticated interactions with simple yet powerful menu-based commands
Leverage the power of the Adobe Flash Platform Rapidly create expressive interfaces and interactive content to your exacting design standards. Deliver your creative vision with the reach and consistency of the Adobe Flash Platform

Features

Full designer-developer workflow Work with confidence on shared Flex based projects with a new bidirectional workflow that allows designers to collaborate with developers who use Adobe Flash Builder 4.5
Approachable interaction design Create expressive interfaces and interactive content without writing code. Define behaviors and sophisticated interactions using simple menu-based commands
SWF and Adobe AIR publishing Export your project to the web as a finished SWF file for Adobe Flash Player or as an Adobe AIR® project that can run outside the browser
Roundtrip editing Edit artwork at any time directly in Adobe Illustrator® or Photoshop® with full fidelity, preserving structure and interactions.
Resizable applications and components Visually design and preview the position and scaling of objects when designing interfaces and applications that adjust to fit various screen sizes or resolutions

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